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  • Sweet Nature Erythritol - 1 kg
    Sweet Nature Erythritol - 1 kg

    Table-top sweetener on the basis of erythritol Erythritol is a virtually calorie-free, naturally occurring and tooth friendly sugar substitute, which is gaining in popularity due to the number of positive attributes. Erythritol provides around 70-80 % of the sweetness of standard household sugar, without any of its negative aspects. It has a glycemic index of 0, does not let the blood sugar rise and does not need to be taken into account in the carbohydrate balance. In contrast to artificial sweeteners such as aspartame or saccharin, which are produced synthetically, erythritol is not a foreign substance to the organism. Sweet Nature erythritol can be used wherever you would usually use sugar: for cooking and baking, to sweeten coffee or tea, with fruit, in muesli or in yoghurt. Table-top sweetener on the basis of erythritol• As sweet and tasty as sugar! • No calories• Glycemic index: 0• Kind to teeth• No artificial sweeteners• Used like sugar• Ideal for cooking and baking

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  • Sweet Nature Xylitol Birch Sugar - 1 kg
    Sweet Nature Xylitol Birch Sugar - 1 kg

    Table sweetener based on xylitol. Birch sugar, also known as Xylit or Xylitol, is a natural plant-based sweetener found in many types of vegetable and fruit and in high-fibre plants. Our birch sugar is mainly obtained from birch and beech wood in a very complex process. The following statements on Xylitol birch sugar have been confirmed by the EFSA (European Food Safety Authority): The consumption of food and drinks that contain Xylitol instead of sugar results in the blood sugar level increasing less than after the consumption of food and drinks containing sugar. Contributes towards the maintenance of tooth mineralization.

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  • What is the scaling factor?

    The scaling factor is a value that is used to increase or decrease the size of an object or system. It is a ratio that determines the relationship between the size of the original object and the size of the scaled object. The scaling factor can be applied uniformly to all dimensions of the object or system to maintain proportionality. It is commonly used in mathematics, engineering, and computer graphics to resize objects while preserving their relative dimensions.

  • How does scaling work in mathematics?

    Scaling in mathematics refers to the process of multiplying or dividing a quantity by a constant factor. When scaling a shape, for example, each of its dimensions is multiplied by the same factor, resulting in a larger or smaller version of the original shape. In algebra, scaling involves multiplying or dividing an equation by a constant to change the scale of the values. Scaling is a fundamental concept in mathematics and is used in various areas such as geometry, algebra, and calculus to manipulate and compare quantities.

  • Whether it becomes blurry when scaling.

    When scaling an image, it can become blurry depending on the method used. If the image is scaled up significantly, it may lose sharpness and appear blurry due to interpolation techniques that fill in the gaps between pixels. To maintain image quality when scaling, it is recommended to use high-quality interpolation algorithms or to scale the image in smaller increments to minimize blurriness. Additionally, using vector graphics instead of raster images can help prevent blurriness when scaling as they are resolution-independent.

  • Which scaling is the best for ETS2?

    The best scaling for Euro Truck Simulator 2 (ETS2) depends on personal preference and the capabilities of your computer. However, many players find that a scaling of 100% or 125% works well for a balance between visual quality and performance. It is recommended to experiment with different scaling options to find the one that provides the best experience for you while maintaining smooth gameplay.

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  • What is meant by a scaling factor?

    A scaling factor is a value that is used to increase or decrease the size of an object or quantity. It is a constant factor by which all measurements of an object are multiplied to change its size. In mathematics, a scaling factor is often used in geometry to enlarge or reduce the dimensions of a shape while maintaining its proportions. In computer graphics, a scaling factor is used to adjust the size of an image or graphic element.

  • How is the scaling factor a determined?

    The scaling factor "a" is determined by comparing the actual size of an object or distance to its size on a map or diagram. This comparison allows us to calculate the ratio between the actual size and the represented size. The scaling factor "a" is then expressed as a fraction or ratio, such as 1:10,000 or 1/100, which represents how many units on the map or diagram correspond to one unit in the real world. This scaling factor is essential for accurately representing and understanding the relationship between the real world and its representation on a map or diagram.

  • How can the scaling factor be reversed?

    The scaling factor can be reversed by taking the reciprocal of the original scaling factor. For example, if the original scaling factor is 2, the reversed scaling factor would be 1/2. This means that any values that were scaled up by a factor of 2 can be scaled back down by a factor of 1/2 to return to their original size. Similarly, if the original scaling factor was 1/3, the reversed scaling factor would be 3, and so on.

  • What does arcane scaling do in Bloodborne?

    Arcane scaling in Bloodborne affects the damage output of weapons that have arcane scaling. The higher the arcane scaling of a weapon, the more it will benefit from investing in the arcane stat. This means that as a player increases their arcane stat, the damage output of their arcane-scaling weapons will also increase. This allows players to specialize in using arcane-based weapons and spells for their playstyle.

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