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  • Watercolour Textures
    Watercolour Textures

    Ann Blockley is a very successful artist, known for the innovative way in which she uses texture as a key element in her work.This book, in Collins Artist’s Studio series, looks at how she achieves her stunning effects and provides essential guidelines for the intermediate painter wishing to develop this aspect of their own painting. Creating texture in watercolour can be quite a challenge but this book provides a fresh approach to the subject.It focuses on a wide range of unusual techniques, some of which depart from the more conventional methods, revealing how to portray texture by a variety of means.Ann explains how to manipulate the paint by lifting out colour, scraping and scratching the paint, and by using additional materials such as wax, clingfilm, salt and metallic pigments.She also explains how the surface itself can play an important role in the effects that can be achieved, and experiments with acrylics, inks, gouache and collage as well as watercolour. In later chapters Ann looks at the creative process and provides insights into how to develop ideas, then concentrates on how to portray texture in specific subjects, such as flowers and foliage, animals, still life, buildings and landscapes.Practical exercises, projects, step-by-step demonstrations and studio tips are included, as well as the work of several guest artists – John Blockley, Moira Huntly and Shirley Trevena.

    Price: 20.00 £ | Shipping*: 3.99 £
  • Maritime: Themes & Textures
    Maritime: Themes & Textures


    Price: 11.49 £ | Shipping*: 3.99 £
  • Textile Textures: Multithreaded Narratives
    Textile Textures: Multithreaded Narratives

    Textile Textures: Multithreaded Narratives is a collective volume edited by Marta Kowalewska, an outcome of the international project “Interweaving Structures: Fabric as Material, Method and Message” organized jointly by the Central Museum of Textiles in Lódz, the Faculty of Fine Arts, Music and Design at the University of Bergen, and the Doctoral School of the Jan Matejko Academy of Fine Arts in Krakow.The book’s uniqueness lies in its multi-aspect treatment of the medium of textile, regarded from the perspectives of art, history, anthropology, technology, politics, post-colonialism, museology, curatorship, and fashion, as well as from personal points of view taking shape amidst questions on identity, tradition, craft, collaboration and kinships with architecture, design, and industry.Individual themes are examined in relation to the issue of textile being a tangible medium of memory and a unique language which, by virtue of its nature, interweaves a variety of different themes.

    Price: 25.00 £ | Shipping*: 3.99 £
  • Paul Lansky: Textures & Threads
    Paul Lansky: Textures & Threads


    Price: 15.49 £ | Shipping*: 3.99 £
  • Colour and Textures in Jewellery
    Colour and Textures in Jewellery

    Decorative textures and colour are integral to the design of every piece of jewellery. This beautiful book covers a range of techniques and materials, which can be used to bring excitement, meaning and interest to your designs. Written by two experienced designer-makers and tutors, it encourages you to experiment, make samples, bend the rules (safely) and see what results are possible, before following the detailed technical advice to apply the techniques to your work. Topics covered include: embossing - techniques include hammering, stamping and roll printing to imprint a pattern, design and details onto the surface of the work. Heat application is covered and techniques include reticulation, granulation and casting. Further ideas and techniques cover the use of removing metal; colour techniques incorporating coloured metals in a piece of jewellery and the use of mixed media i.e. resin, wood, glass, anodised aluminium and gemstones. There are exercises that demonstrate a technique and experiment with the process, including

    Price: 27.50 £ | Shipping*: 0.00 £
  • Creating Textures in Pen & Ink with Watercolor
    Creating Textures in Pen & Ink with Watercolor

    Claudia Nice shows you how to turn ink and watercolors into the coarse-barked trunk of an oak, or the burnished smoothness of brass, or the verdant velvet of moss. Or any of many other things. She shows you how to use dots, fine lines, brushstrokes, black and white, color a mixture of mediums and techniques to suggest: * glass * cast iron * adobe and brick * sunrise and sunset * driftwood * leaf textures * basketry * surf and ocean waves * enamelware * rainbows * wood grain * distant trees * eggs and onions * animal hair * and dozens of other textures!You'll learn how to use materials, from technical pens to paint brushes, colored inks to liquid acrylics.You'll discover ways to blot, spatter, stamp and otherwise alter and combine ink and watercolor for exciting texturing effects.

    Price: 22.99 £ | Shipping*: 3.99 £
  • 101 Textures in Colored Pencil : Practical step-by-step drawing techniques for rendering a variety of surfaces & textures
    101 Textures in Colored Pencil : Practical step-by-step drawing techniques for rendering a variety of surfaces & textures

    Get a feel for your art—literally! 101 Textures in Colored Pencil teaches you every technique you’ll need to give your colored-pencil drawings realistic, palpable texture. *Named One of the 54 Best Colored Pencil Drawing Books of All Time by BookAuthority* There has never been a better opportunity to master textures.Knowing how to make your surfaces and textures look real is one of the most challenging aspects of creating art in colored pencil, even for experienced artists. 101 Textures in Colored Pencil provides artists with step-by-step instructions for drawing a wide variety of the most common textures and surfaces, including sand, water, metals, foliage, wood, fabrics, stone, grass, hair, and many more. To get you started, this comprehensive guide opens with a review of tools and materials as well as basic skills, such as strokes, effects, and color mixing.Each page of instruction is a comprehensive resource on how to create a specific texture, complete with two to three easy-to-follow steps and a final, detailed image of the finished artwork.Plus, the book is organized into sections based on subject matter, so you can easily find the specific texture you're looking for.An artist's gallery in the back of the book provides examples of the textures in completed works of art. Just a sample of the textures you will learn to render:People: smooth skin; aged skin; straight, curly, and wavy hair; lipsAnimals & Insects: smooth, curly, and course canine fur; elephant skin; feather; fish scalesFabrics & Textiles: burlap, tweed, silk, velvet, leather, lace, sequinsGlass, Stone, Ceramics, Wood & Metal: porcelain, polished silver, hammered brass, peeling paintFood & Beverage: red wine, cut citrus fruit, coconut, peach, dark chocolateNature: smooth and rough bark, moss, river pebbles, still and rippled lake, clouds101 Textures in Colored Pencil includes all the textures you need to create realistic masterpieces in colored pencil.

    Price: 10.99 £ | Shipping*: 3.99 £
  • 101 Textures in Graphite & Charcoal : Practical step-by-step drawing techniques for rendering a variety of surfaces & textures
    101 Textures in Graphite & Charcoal : Practical step-by-step drawing techniques for rendering a variety of surfaces & textures

    A must-have resource for graphite and charcoal artists of all skill levels, 101 Textures in Graphite & Charcoal is the artist's definitive art book. Accurately rendering surfaces and textures is one of the most challenging aspects of working with graphite pencil and charcoal. 101 Textures in Graphite & Charcoal provides artists with step-by-step instructions for learning how to draw a wide variety of the most common textures and surfaces, including sand, water, metals, foliage, wood, fabrics, stone, grass, hair, and many more. Opening with a general introduction to basic drawing tools, materials, and drawing techniques, each page in this comprehensive resource features two to three easy-to-follow steps demonstrating how to create each specific texture. Readers will discover tips and techniques for working in both graphite and charcoal and how to manage their differences when hatching, stippling, scumbling, blending, and more.With its breadth of coverage, easy-to-follow instruction, and helpful tips, 101 Textures in Graphite & Charcoal is a must-have resource for artists of all skill levels.

    Price: 12.99 £ | Shipping*: 3.99 £

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  • Are textures blurry?

    Textures can appear blurry if the resolution of the image or display is low, or if the texture itself is not high quality. In some cases, blurriness may be intentional to create a soft or dreamy effect in a design or photograph. However, in general, high-quality textures should not appear blurry when viewed at the appropriate resolution.

  • What are blurry textures?

    Blurry textures refer to images or visual elements that lack sharpness and clarity, appearing out of focus or distorted. This can be caused by factors such as low resolution, poor camera focus, or image compression. Blurry textures can make it difficult to discern details and can impact the overall quality and visual appeal of an image or design.

  • What is the problem with the Minecraft textures, including the default textures?

    The problem with Minecraft textures, including the default textures, is that they can appear outdated and lack detail compared to modern games. The default textures can also be repetitive and lack variety, making the game feel less immersive. Additionally, some players may find the default textures to be too simplistic and not visually appealing. This has led to the development of various texture packs and mods that aim to improve the overall visual experience of the game.

  • Why are Blender textures not exported?

    Blender textures are not exported because they are often specific to the Blender software and may not be compatible with other 3D modeling or rendering programs. Additionally, exporting textures can increase file size and complexity, making it more difficult to transfer or work with the 3D model in other software. It is often more efficient to export the 3D model without textures and then apply new textures in the desired software program.

  • Are the textures in Ark buggy?

    Yes, the textures in Ark can sometimes appear buggy or glitchy. This can be due to various factors such as hardware limitations, game optimization issues, or bugs within the game itself. Players may experience textures not loading properly, appearing blurry, or popping in and out during gameplay. Overall, while the textures in Ark can sometimes be buggy, the developers are constantly working to improve the game's performance and visual quality.

  • Are the textures in Ark bugged?

    Yes, there have been reports of texture bugs in Ark: Survival Evolved. These bugs can manifest as blurry or low-resolution textures, textures not loading properly, or textures flickering or disappearing altogether. The developers are aware of these issues and are working to address them in future updates. Players can try adjusting their graphics settings or verifying game files to potentially improve texture quality in the meantime.

  • Are the textures stretched in Blender?

    No, the textures are not stretched in Blender by default. When applying textures to objects in Blender, the software allows for precise control over how the textures are mapped onto the object's surface. This includes options for adjusting the scale, rotation, and position of the texture to ensure it is applied correctly without stretching. Additionally, Blender provides tools for UV unwrapping, which allows for more advanced and precise control over how textures are applied to 3D models.

  • Which resolution of textures to choose?

    The resolution of textures to choose depends on the specific use case and the capabilities of the target platform. For high-end gaming or VR applications, higher resolution textures (such as 4K or higher) may be necessary to achieve a more detailed and realistic visual experience. However, for mobile or web-based applications, lower resolution textures (such as 2K or lower) may be more suitable to ensure optimal performance and faster loading times. It's important to balance visual quality with performance requirements when choosing the resolution of textures for a particular project.

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